Showing posts with label engagement. Show all posts
Showing posts with label engagement. Show all posts

Friday, October 3, 2014

How are you educating your patients about breast cancer?

October is Breast Cancer awareness month, and we need your help! 

Engage - Educate and Empower your patients with this fun game. 

Healthy Breast Challenge

Learn the facts about prevention and early detection so you are prepared to become an active member of your health care team!




Click on the picture above to launch!





Thursday, August 7, 2014

Simulations are Powerful Training Tools for your Health Care Organization

Using Simulations for Training Front Line Staff


  • Research shows that the level of interactivity within a learning environment is what drives learning.

  • The more the learner interacts with the content, the more likely that learning will actually occur.

Engagement Matters


The imperative to create meaningful instruction is stronger than ever, and simulations can drive that engagement!

Each year, the Gallup organization conducts research to measure the level of engagement of employees within organizations.

They use the following terms to describe the state of the employees:
  • Actively Disengaged;
  • Not Engaged; and
  • Engaged


According to a meta-analysis of data compiled by Gallup, the average company has as many as 18% of its employees actively disengaged and 49% of employees not engaged.

Lack of engagement can lead to less productivity, higher accident rates, lower rates of quality, and higher employee turnover.


Reasons to Implement Simulations



  • Most effective as an application of learning, rather than as primary learning.

  • Help learners bridge the learn-do gap, turning knowledge into action.

  • Illustrate the links between individual behavior change and overall organizational success.


Best Practices in Communication

This simulation illustrates how the front line staff can influence overall health outcomes. 







One of the most important jobs in this office is answering the phone. 

The moment you connect with the patient on the other end the care process has begun. 

This course illustrates the power of frontline staff and how their choices affect health outcomes. 


Click on the Picture Above to Launch Simulation

Monday, April 28, 2014

NCQA: Health IT Can Be Tapped To Support Patient Engagement


Successful integration of patient engagement tools into health IT systems has "the potential to improve inefficient communication methods and change the dynamic of the relationship between the patient and health care system," according to a new report from the National Committee for Quality Assurance, EHR Intelligence reports. 
However, the report noted that there is not yet a complete framework for boosting patient engagement through health IT systems.

Details of Report

In a survey, the report authors identified six common themes of "opportunities and challenges" related to patient engagement through health IT:
  • Patient engagement is an untapped opportunity with major potential, especially among marginalized groups;
  • Health IT should adopt a user-based model that originates from the needs and preferences of patients;
  • There is a dearth of evidence on the effectiveness of such tools;
  • Patient-engagement tools should be integrated into overall health care IT systems;
  • Patient and consumer trust needs to be fostered; and
  • Leadership and collaboration among stakeholders are necessary to realize the full potential.
The report also detailed four activities that will help the industry identify and develop a cohesive strategy for patient engagement through health IT, including:
  • Developing joint principles that will facilitate the design, creation and adoption of health IT tools that boost patient care, improve overall population health and lower health care costs;
  • Creating and implementing an evaluation framework that focuses on investment and prioritizes consumer choice;
  • Facilitating the creation of a unified health data integration strategy focused on patient engagement; and
  • Demonstrating innovative ways to use IT tools for patient engagement.

Comments

In the report, the authors wrote that "[h]ealth IT tools for patient engagement are often disconnected from the health care system and in need of full integration across all opportunities for engagement." However, the report added that successful integration of patient engagement in health IT systems has "the potential to improve inefficient communication methods and change the dynamic of the relationship between the patient and health care system."
NCQA President Margaret O'Kane said the "core idea" of the report is that health IT "should be designed around the needs and preferences of patients." She added that "the question of how to link [health IT] and patient engagement is an area where a unified strategy is most needed" (Murphy,EHR Intelligence, 4/23).

Saturday, April 26, 2014

Empirically Driven Consumer Engagement: The Power is in the Simplicity!




Necessity breeds solutions. mHealth Games, is a perfect example of how creative efforts to solve a problem can generate powerful solutions that work. Picture perfect innovation. Cost effective tools developed by and for those on the front lines. Disruption of the greatest kind.

In August of 2013, I was given an opportunity to design and implement an ICD-10 training program for a large managed care organization in Miami. This is not as easy as it may sound. Most coders, including myself, have been doing it for so long that we think in code. The idea of having to retrain our brains as well as our providers was almost an unimaginable task. Knowing this I quickly realized the one variable that would ensure success was the ability to create content that would engage everyone. But how?

This particular organization spanned 4 states and 3 time zones. Efficiency was critical. The ability to monitor and measure the amount of engagement on a daily or hourly basis would provide the intelligence that I needed to modify, adjust and improve the content. I knew what I needed to succeed, but could I execute?

Creative content is what activates consumers to engage over and over. It is what keeps them coming back. I am not an IT person. I have no technical training at all, other than that which was required to graduate. How was I going to pull this off? I could hire a company who specializes in IT or even e-learning, but would that accomplish my goal? No, although experts in their field, they lacked the experiences of a coder, and that was what I knew I could capture my audience with.

So we started experimenting with tools to engage. The first one took over two weeks. I took the top 200 ICD-9 codes and mapped them backwards and forwards to the corresponding ICD-10-CM codes. I added specific conventions to each mapping and added tips for clinical documentation. I thought I had knocked it out of the park. I sent the final project out and waited for feedback. I kept waiting and waiting, until I finally realized that even as great as the tool was, it wasn’t applicable to what we were doing today.

So, I came up with a better idea and requested the top 20 codes from each of their providers. With this new information I was able to create a personalized training program for each provider. Surely, they would be interested in learning about the codes they use on daily basis and how to mitigate any impact to their revenue. But again, I was wrong. This still wasn’t able to truly engage at the level I needed to succeed.

At this point, I was desperate for a better way and turned to Google to research alternative methods. I spent at least 200 hours reading about technology and how it is being used in distance education. What I found was amazing! Really smart people had created amazing tools that would allow me to work with technology. That was a defining moment! A change in paradigm had occurred. I was no longer dependent upon others to close the gap between what I wanted to create and what I was capable of creating.

This is where the fun begins. I had found the tools and now it was time to really start creating engagement. Had I of known the complexity of trying to learn new software, design games and teach ICD-10 -  I may not have taken the challenge. This is actually much harder than it sounds, but the results were well worth the time, talent and energy!

The learning curve was steep and fast. I can not tell you how many times I considered quitting, but then I would look at the results and I knew this had the potential to change everything! Why? Because these games are not just games. They are published using the xAPI or “experience API”. This means that we now are able to learn as much about our learners as they are learning from us!

Consider, the power of one game and the insight of data it could provide. The traditional tracking methods of pass/fail have now been replaced by the ability to visualize when a learner has both interacted with the concepts and mastered them. Thus creating an individual path to success!

These are the tools of the future! They create the foundation for the new learning health care system, but most of all they provide high value at little cost. We already know that games activate consumer engagement, but the time to market and cost of production complicated the process and reduced the return on investment.


Over the last few weeks, I have spent hours upon hours discussing the potential impact on consumer engagement and the potential value of taking mHealth Games to the next level. I have listened to stakeholders from every end of the ecosystem describe their version of how, why, and what this expansion could look like. Opportunities that I never thought possible have been discussed with people who can actually make them happen. But what if we choose to grow organically, where we continue to have to the freedom to create, deliver, modify and improve? After all we have just begun.

The single greatest take-away from this week was how every conversation of “growth” had the same plan, “By partnering with us, we will be able to bring in engineers and you won’t have to design games anymore!” But doesn’t that defeat the entire purpose of this journey?
 
 

Kameron Gifford
mHealth Games

Monday, February 17, 2014

Health Literacy means Better Health! Play "2014 Health-e Olympics" Today!

Join Dr. D and Natalie as they host the 2014 Health-e Olympics!

2014 Health-e Olympics
"Welcome to the Village! Dr. D. and Natalie are so honored to be hosting this year's event. TEAM Health needs your help to reach the top of the mountain first! See you at the top..."


If your up for the challenge click the link to launch the game: